Clients include Coca-Cola, Nestlé, BMW and Samsung, John Deere, OMV, Generali, rbb and the Deutsches Historisches Museum. From the first sketch to the finished mix, all in my own studio.
Selected
It starts with the question of what the sound has to say. Who speaks and how the music is built follow from there.
Played live wherever the material calls for it. A sample library sounds like a sample library, and you hear it within three bars.
AI is part of the toolkit now: for sketches, for variants, and depending on the brief, for the music itself. Whether that suits a project, I say up front.
The rest is craft and time.
Sound design · Film music · Voice recording · Mixing and mastering · 3D audio and Dolby Atmos · Podcast production · Audio for exhibitions
By email or by phone, +49 30 28040535. You will be talking to me.
info@pangramaudio.com